TGA Project #7 - Fungal

15 week game project at The Game Assembly.

I did concept work, modeling and texturing for all the in-game weapons. It was really fun to develop the designs based on technical limitations of the 3rd-person view and from requests from the animators.
I also made all the fungus models, including textures and the initial concept work

Initial player weapon concept

Initial player weapon concept

Player weapon highpoly after feedback from animators.

Player weapon highpoly after feedback from animators.

Initial enemy weapon concept

Initial enemy weapon concept

Enemy weapon highpoly after feedback from animators.

Enemy weapon highpoly after feedback from animators.

Fungus concept

Fungus concept

Final fungus model

Final fungus model