Avatar: Frontiers of Pandora - Heavy Machine Gun

I was responsible for bringing the heavy machine gun to life, from early prototype modelling to final asset. This was a tight-knit collaboration between the game-design, weapon and concept team. Many thanks to Thomas Baas for leading this feature and making itteration and spontaneous design ideas possible! Huge thanks to Kamil Haddad for the amazing concept art work!

Huge thanks to our amazing weapons and vehicle team: Andreas Cramer and Sebastian Claesson!

Creative Direction: Omar Bouali
Art direction: Mikhail Greuli
Project Coordination: Nataliia Greuli
Lightstorm Production Design: Ben Procter

And of course much love to the rest of the wonderful team who made this insane project happen!

Leads: Mikhail Greuli & Andreas Cramer

https://www.artstation.com/kamilhaddad